Showing posts with label Necromunda. Show all posts
Showing posts with label Necromunda. Show all posts

Saturday, 19 March 2016

Necromunda Van Saar gang painting

Working on some Necromunda models. Fancied trying to make a Van Saar gang look... good. Van Saars have some of the geekiest looking models, sporting mullets, curly moustaches and beards. I've heard them described as 'Ned Flanders' looking.

First I had to decide on a colour scheme for the gang. Everything in Warhammer 40k is grim dark, and most of the models I've seen other people paint are dark colours, and all one colour, no variation. So I hit upon the idea of white, grey and orange. A very popular mix of colours used in a lot of sci fi nowadays (District 9, Mass Effect, Destiny).

So here is my first attempt:


Not finished yet. Just basic colours really. Needs some highlights and weathering but its getting there.

Then I wanted my Van Saar to be a bit techy. Like the old Tech gangs from Confrontation. I saw this picture in the rule book and had a go at creating a model from it. Again needs some finishing off.





And a few others that are works in progress:
















Saturday, 30 January 2016

Necromunda Scalies

Well it's been a while since my last post. Lots things things going on in real life and not much time on the hobby. But now things have settled I can once again get back to painting and playing games.

First up are two Necromunda Scaly models for my scavvy gang. Great models to paint, nice and chuny with lots of detail and character. My photos don't really show the variations in the green skin tones though. 

Trying to think up names for them, maybe Dave and Not Dave?

Pretty much finished, just need to finish the bases by adding a few grass tufts etc.

Necromunda scaly scalies scavvy gang harpoon gun cannon


Sunday, 8 December 2013

Necromunda gangs

Heres a quick post. Just a work in progress of my Necromunda gangers. First up the Goliath gang. I wanted these to have a Mad Max or Fallout influence. I painted some lovely flesh tones on them, then thought I would use inks to dirty them up, but that seems to have been a bad idea as now they just look muddy:


 Next is the Delaque gang. Varying colours of trench coats:

And last is some of Scavvy gang. I really want to do these models justice. Long way to go with these:
 



Monday, 3 June 2013

Necromunda House Rules

I have been busy with work as usual and moved flats recently. Only just starting to get my stuff back into order.

I'm really into Necromunda at the moment. I started to write down our Necromunda house rules, and then it turned into an edit of the entire rulebook! It has cover saves, hand to hand is like WFB or Mordheim, new pinned rules (fighters can fire back but with -2 to hit), new balanced skills tables, new equipment and weapons such as Hand Cannons and Long Las.

This is based on the original Necromunda Rulebook, Rogue Trader and the Necromunda Community edition rules.


Take a look! You can download the Necromunda Rules PDF for free here:


updated rules for Scavvy gangs and Pit Slaves:
https://www.scribd.com/document/646851743/Scavvies-Necromunda-Gang

Let me know what you think. It has some big changes, so I know that not everyone will like it.






In the meantime I also stripped a lot of old Necromunda models using Fairy Power Spray (love that stuff, doesn't smell as bad as Detol!). Got lots to paint now!

First off I got side tracked and started to paint my old Imperial Guard. Just undercoated for now. Planning on a khaki green, USMC sort of look. Might use them as Enforcers in a Necromunda arbiter scenario (thinking of repainting the Ogryns too)



Next up is a Goliath gang that I bought from GW. The first models I've bought from GW itself in about 10 years. I felt dirty afterwards. Still the models are good. I want Mad Max style gang.

 Then there are the Delaques (De-la-cue or De-lack?) A couple have lost their heads. They have a couple of Catachan heads on them at the moment, but I might use some of the gas mask style heads from Pig Iron- seen them on another blog and was very impressed.

 Then a bunch of old mini's. Some Confrontation models and space pirates even.

 These new Chaos Cultist models I got from ebay for a few quid. Not bad for plastic GW figures. Guns aren't overly huge for once.

 Another assortment of models. Some Foundry Street Violence models that might fit in with Necromunda outlaws. My Necromunda is also inspired by Fallout computer games. I would love to make a desert board when I get time, with shanty towns etc...

 ...and then I bought some servitors from ebay. As I said, easily distracted. Like the models though. Plan on painting them up in some Borg like colours. These might feature in some Arbitor campaign as well.



Oh and I've been buying up bulkheads. They cost so much on ebay! Finally got enough to start making some necromunda terrain. One I've made some of the basic necromunda scenery then I plan on making my own custom building based on Star Wars 1313 etc.

Lots to do!


Sunday, 10 March 2013

Terrain, Necromunda and other musings

I'm back (sort of). Wow it's been a long time since I posted anything! The reason being I had to relocate from the South to the Midlands for a job. Being only a temporary contract I didn't bring my miniatures and other paraphernalia, I had too many other things to pack! But I have missed the painting, it's a good way to unwind at the end of a day.

I've still been watching blogs, looking at new releases, and buying bits from ebay ready for when I'm able to pick this up again (I can't kick the habit that easily!). My contract ends in May, and as the date gets nearer the more I itch to get started. I've had lots of random ideas and musings while at work or watching tv in the evenings. The one thing I come back to most often is terrain. I want to make a decent table top board. I currently have two 2x4 chipboard painted green on one side and grey on the other. I want to do something a bit more...special. Have lots of ideas, beginning to feel the obsession coming over me again. First up is a desert board. Really like the look of them, it's different to the usual green table and would look great for Necromunda wastes or 7TV. I also want to make a marsh, swamp type board, with creepy hanging trees and water features. Then theres finishing my modern terrain for 7Tv and zombie games.

But before all that, I'm going to create some sci-fi terrain. Mostly for the chance of starting a Necromunda campaign with my friends (although it could be used for Inquisitor 28mm, or another sci fi setting). But I also like making the models even if they don't get used. I want to put a bit of effort into it and make it look as realistic as I can.


So in my spare time I've been surfing the net getting ideas. One thing I would like to make is the noodle bar from Blade Runner. Then I came across concept art of the upcoming game star wars 1313. This is the look I would love to get into my scenery:



Theres a lot of good stuff out there. I was also particularly inspired by this guys site (if I can't take photos of my stuff then I might as well include photos of others peoples stuff):



 He's recreated all the Necromunda card terrain in 3d (and you dont need silly glasses to appreciate it!) all scratch built from plasticard and bits. Really nice. I love his walkways. I think they are a key part to the Necromunda experience, so I plan on making as many walkways as possible:





And this painting by Zoring has made me want to get my old Delaque's and Scavvys out and started painting them again (and also makes me regret selling my ratskins and escher):


Where to start?? While I like the Necromunda card terrain, it always felt like it didn't have any use. It was just a series of floors held up by bulkheads, a bit like scafolding, but with no building under it. What did the people of Necromunda use it for? So I want my terrain to have a purpose. Appartment blocks with balconies and walkways, shops and alleyways, all in a sci fi setting.
So I think I'll begin with the noodle bar in the star wars 1313 pic above. Its similar to the blade runner one, and I cant find any decent pictures of that. I hope to make my scenery in 'modules', as seperate pieces that can be placed next to one another for variation. I've got to keep in mind the walkways, and leave areas where I can attach these. I hope to load up some sketches of my plans to give a better idea of what I'm doing. Maybe I'll even do a 3d render if I can be bothered (i work as a 3d artist).

Well, I have my work cut out for me. My biggest challenge is to not get side tracked and start something completely different!
Thoughts and comments welcome!