Tuesday, 20 October 2026

Necroheim: Mordheim M17 Edition – Necromunda Rules Conversion

 

Necroheim: Mordheim Using the Necromunda Rules – M17 Edition

Have you ever wondered what Mordheim might look like if it used the rules from the newer edition of Necromunda?

I've had a go at making it happen!

Mordheim street scene of old medieval buildings and muddy road


I've been working on a fan-made conversion of Mordheim using the Necromunda: Underhive rules as its foundation. I'm not entirely sure what to call it. Necroheim? Mordmunda? The M17 Edition? I'm still undecided, so for now I'm going with Necroheim!

The idea was to bring the gritty, campaign-driven skirmish gameplay of Mordheim into the newer Necromunda rules system, while keeping the warbands, fantasy setting and character of the original game.

It's fair to say this is a work in progress. The rules have been cobbled together a bit like Frankenstein's monster, and there are almost certainly mistakes, inconsistencies and things that need balancing. Don't expect a polished, officially published rulebook!

That said, I thought it was worth sharing. Hopefully, other Mordheim and Necromunda fans might find something useful here, have some fun trying it out, or even use it as a starting point for their own house rules and conversions.

If you give it a go, I'd love to hear what you think.

Download the Necroheim Rules

Necroheim – Mordheim M17 Edition

The conversion is available through the following links:


Mordheim box art showing mercenry warriors fighting chaos possessed warband in the city of the damned's ruins


What's Included?

The document aims to convert the original Mordheim rules to the Necromunda: Underhive rules system. It brings together the core mechanics, campaign elements, equipment and warbands needed to play a fantasy skirmish campaign.

The contents include:

  • Core rules – the main rules framework for playing the game.

  • Armoury – weapons and weapon traits.

  • Psychology – rules for the psychological side of fantasy skirmish combat.

  • Magic and magical miscasts – bringing spellcasting and its risks into the adapted system.

  • Campaign rules – rules for continuing your warband's story between battles.

  • Skills – abilities to develop your warriors.

  • Injuries – consequences for warriors who don't come through a fight unscathed.

  • Exploration chart – campaign exploration rules.

  • Scenarios – including rescue missions.

Warbands

The conversion also covers a range of classic Mordheim warbands and other fantasy factions, including:

  • Reiklanders

  • Middenheimers

  • Averlanders

  • Ostlanders

  • Cult of the Possessed

  • Witch Hunters

  • Sisters of Sigmar

  • Undead

  • Skaven

  • Orc Raiders

  • Dwarf Clansmen

The aim is to provide a framework for playing these warbands using the adapted rules, rather than simply transplanting the original game unchanged.

An Unofficial Fan Project

This is an unofficial fan-made rules conversion, created for fellow tabletop gaming enthusiasts. It is not endorsed by or affiliated with Games Workshop.

The original Mordheim and Necromunda games, along with their associated names, artwork and intellectual property, belong to their respective rights holders. This document was put together as a fan project, drawing on the Necromunda rules and the work of the community behind the Necromunda Comprehensive Rulebook.

John Blanche Mordheim


Have a Go and Let Me Know What You Think

Necroheim is very much a work in progress, and I'd be interested to hear how it works in practice. Are there rules that need changing? Have I missed something important? Could the conversion be improved?

If you try it out, or use it as inspiration for your own Mordheim house rules, let me know in the comments.

And if you come up with a better name than Necroheim or Mordmunda, I'm all ears!

Monday, 19 October 2026

Ork Warbikes Painted – Rusty RT era Orks

 

Ork Warbikes Painted – Rusty RT era Orks

I've finally got round to taking some photos of my finished unit of Ork Warbikes!

Painted Oldhammer Ork Warbikes with rusty scrapyard paintwork, scavenged weapons and individual character details.


A few of these models needed some repair work, including the Ork with the goggles. I also had to glue the guns back on, which I'd sawn off many years ago when I converted them for an Ash Wastes gang for Necromunda. It's nice to have them back together and ready to ride again.

Rusty, Scrapyard Ork Warbikes

I wanted these Ork Warbikes to have a rusty, scrapyard look. I can't imagine Orks taking particularly good care of their vehicles or equipment. Their bikes should look as though they've been cobbled together from scavenged parts, patched up just enough to keep running, and ridden hard until something breaks.

Wazrok, a painted Ork Nob riding warbike, inspired by Wez from Mad Max

Wazrok, a painted Ork Nob riding warbike, showing colourful painted warbike banner with weathering


I also like the idea that every Ork is an individual character, with their own personality and back story, rather than just another model in a unit. I've given each of these bikers a name and a bit of character to help bring them to life.

The banners are from the Ork Freebooter range. I don't necessarily see these lads as Freebooterz; I just liked the designs and thought they'd look good on the bikes.

What Ork Clan Should They Belong To?

I'm still undecided about which clan to use. I used to have an Evil Sunz army, all painted in bright red, but I'm not sure I want to go down that route again.

I'm not sticking too closely to the traditional Ork lore this time around. Instead, I'm leaning towards the idea of Orks as wasteland raiders, inspired by Mad Max — particularly the feral, scavenging Buzzards. I like the idea of a gang of unpredictable bikers whose equipment is a mismatched collection of looted and improvised parts.

Deathskulls could be a good starting point, given their association with scavenging and looted gear, but I'd probably avoid the traditional blue colour scheme. I'll see where the project takes me.

Meet the Ork Warbikers

Painted 40k Ork Warbikes with rusty scrapyard paintwork, scavenged weapons and individual character details.

Painted warhammer 40k Ork Warbikes with rusty scrapyard paintwork, scavenged weapons inspired by mad max



From left to right:

Takka the Headtaker

Usually the first into battle, Takka likes to collect souvenirs from the people he meets. His idea of a friendly encounter probably differs considerably from everyone else's.

Painted Ork Warbike Taka the head taker

Takka the Headtaker  Usually the first into battle, Takka likes to collect souvenirs from the people he meets. His idea of a friendly encounter probably differs considerably from everyone else's.

Takka the Headtaker (usually first into battle. Likes to take souvenirs of the people he meets),


Porkins

Chubby, nervous and inclined to hang back from the fighting, Porkins isn't much of a shot either. His sight-correcting goggles help him see what he's aiming at, although they don't necessarily help him hit it.

Wazrok

The psychotic leader of the bunch, Wazrok consumes mushrooms of questionable origin and makes decisions that are best not questioned. The others follow him, though whether that's out of loyalty or fear is anyone's guess.

Close up of Wazrok with mad staring eyes, after he has eaten too many mushrooms of questionable origin and makes decisions that are best not questioned.

Wazrok  The psychotic leader of the bunch, Wazrok consumes mushrooms of questionable origin and makes decisions that are best not questioned.

Wazrok the crazy Ork Nob and leader of the warbikes,

Wazrok Ork nob on warbike and Gruk the driver

Wazrok Ork nob on warbike and Gruk the driver rear view

Wazrok Ork nob on warbike and Gruk the driver back view



Zoggrund

The cool-shades-wearing member of the gang, Zoggrund fancies himself something of a ladies' man. He's got the look, the attitude and absolutely no reason to doubt himself.

Krug

Taciturn and not one for idle conversation, Krug lets his actions do the talking. His twin brother Gruk rides with the Nobz on their bikes, so there's another family connection in the gang.


More Ork vehicles to come

I'm pleased to have this unit finished, especially after repairing some of the old conversions and bringing the models back together. The rusty paintwork, scavenged equipment and individual characters give them the rough-and-ready feel I was after.

I'm still working out the overall look of the army, but the idea of a band of Ork wasteland raiders is appealing. Think battered bikes, ramshackle weapons, stolen gear and a healthy disregard for road safety.

Now I just need to decide on a clan scheme and work out what to paint next!

Tuesday, 27 June 2023

Blog not showing up in google

 

Blogger blog not showing up in google


Blog not showing up in google

So after years of using blogger I found out that my blog doesn't show up in google search. I've tried searching for some of my pages which have some really specific words, but not one page shows up.

In my Blogger settings I have made sure Visible to Search Engine is on, HTTPS redirect is on, Enable custom robots.txt is off.

I've tried adding keywords to most of my pages and Titles and Alt text to my images to aid search engines.

I have used Google search console to request indexing and made sure there are no errors.

But still nothing shows in google search.

I posted some of my documents on Scribed and within 24 hours they were showing up on google. So its not the content.


Has anyone else found that their blog doesn't show up on google? Has anyone got a fix for it?



Monday, 19 June 2023

Norse Army List for Warhammer Fantasy Battle 3rd Edition

 

Norse huscarls fighting on Viking longship making a last stand

Norse Army List for Warhammer Fantasy Battle 3rd Edition

A fan-made Norse army list for Warhammer Fantasy Battle 3rd Edition, available as a free PDF.

The Norse are a great fit for classic Warhammer: fierce warriors, berserkers, hardy tribesmen and formidable creatures. For this army list, I wanted to revisit the Norse list published in White Dwarf 107, correct errors and add some missing units to create a more complete and coherent list for 3rd Edition.

The aim was to keep the list representative of the miniatures and themes of the period, while making it suitable for games alongside the other armies in the Warhammer Armies 3rd Edition book.

Download the Norse Army List

You can download the complete Norse army list as a free PDF here:

Download the Norse Army List from Google Drive

The images below show previews of the document. Use the download link above to get the full PDF.

What’s included?

The list includes a range of Norse warriors, specialist troops and larger creatures. Units include:

  • Warriors and tribal troops: Huscarls, Bondsmen, Bondsmen Archers, Thralls, Tribesmen and Norse Barbarians.

  • Fierce fighters: Berserkers, Troll Slayers and Giant Slayers.

  • Dwarfs: Bondsdwarfs, Norse Dwarf Longbeards and Norse Dwarf Bolt Throwers.

  • Norse creatures and specialist units: Ulfwerenar, Ulfjarls, Jotunns and Norse Hunters.

  • Large war creatures: Norse War Mammoths.

I wanted to include units that help give the Norse army its own character, including mammoths, ogres and Norse barbarians, while keeping the overall list in line with the style of 3rd Edition.

Keeping the feel of Warhammer 3rd Edition

One of the things I like about 3rd Edition is that armies tend to feel grounded in their core troops. Compared with later, more high-fantasy interpretations, there are fewer extravagant and exceptionally powerful units, and specialist troops are less commonplace.

That was an important consideration when putting this list together. I wanted it to fit alongside the other armies in Warhammer Armies rather than feel like it belonged to a different edition of the game.

The list builds on the Norse material published in White Dwarf 107, correcting errors and adding units I felt were missing. The intention is to provide a useful army list for players who want to field a Norse force in the classic 3rd Edition style.

Feedback

If you try the list in your own games, I'd be interested to hear how it works for you. Comments, corrections and suggestions are welcome, particularly if you spot anything that needs fixing or balancing.

I hope you enjoy using the Norse army list in your Warhammer Fantasy Battle 3rd Edition games!

This is an unofficial fan-made rules resource and is not an official Games Workshop publication.


Download the PDF free here:


Preview image below of the pages - use the link above to download the full size PDF for free.


Norse army list 3rd edition page 1

Norse army list 3rd edition

Norse army list 3rd edition

Army list and images of Huscarls, Bondsmen, Norse Berserkers, Norse Barbarians

Army list and images of Norse Dwarfs, Trollslayers, Werewloves, Ulfjarls, Ulfwerenar

Army list and images ofWar Mammoth, Jotunns, Ogres, Bolt Thrower

Norse army list 3rd edition

Norse Army list rules and images of Ulfwerenar

Norse Army list rules and images of Ulfjarl

Norse Army list rules and images



Wednesday, 14 June 2023

Hobgoblin Army List for Warhammer Fantasy Battle 3rd Edition

Hobgoblin Army List for Warhammer Fantasy Battle 3rd Edition

A New Hobgoblin Army for Oldhammer

Hobgoblins have always been an interesting part of the Warhammer Fantasy world, but I thought they deserved a little more attention on the tabletop. I've been working on a fan-made Hobgoblin army list for Warhammer Fantasy Battle 3rd Edition, drawing inspiration from steppe warriors, Mongolian cavalry, monstrous creatures and the sneaky, treacherous nature of Hobgoblin society.

The army list is still a work in progress, but it's already in a playable state and available to download as a PDF. I'd love to hear what other Oldhammer players think of it, particularly anyone interested in expanding the range of armies available for Warhammer Fantasy Battle 3rd Edition.

The idea is to create an army with a distinctive steppe-warrior character, combining fast cavalry, wolf riders, unusual beasts, ranged troops and some rather exotic war machines. There are familiar Hobgoblin units alongside some new ideas inspired by historical warfare and fantasy folklore.

What's Included in the Hobgoblin Army List?

The current draft includes a variety of troops, beasts and specialist units, offering several different ways to build a Hobgoblin force.

Cavalry and mounted warriors

  • Kheshig – elite mounted warriors inspired by the guards of the Mongol khans.

  • Mangudai – mobile horse archers suited to a fast-moving steppe army.

  • Mourngul Wolf Riders – wolf-mounted warriors bringing speed and aggression to the battlefield.

  • Hobyars – additional Hobgoblin warriors for the army.

Infantry and ranged troops

  • Steppe Warriors – the backbone of a traditional Hobgoblin force.

  • Mourngul Archers – ranged troops supporting the army from a distance.

  • Suuder Daichin – literally inspired by the idea of shadow warriors, or what a Hobgoblin might call Sneaky Gits.

  • Kharash – slaves forced into service by their Hobgoblin masters.

Beasts and monstrous creatures

  • Stone Temple Dogs – imposing creatures with a distinctive eastern-inspired character.

  • Hobhounds – powerful dogs inspired by breeds such as the Tibetan Mastiff and Mongolian Mastiff.

  • Hobhound Handlers – handlers responsible for controlling these formidable beasts.

  • Almas – yeti-like creatures or snow trolls, bringing something monstrous to the army.

War machines and support

  • Hobgoblin Hwacha – a rocket-launching weapon inspired by the historical Korean hwacha.

  • Skyrocket – another explosive addition to the army's ranged arsenal.

  • Hobgoblin War Altar – a more unusual element of the army, adding a distinctive focal point to the force.

Together, these units are intended to give the Hobgoblins their own identity on the tabletop, rather than simply making them another variation of a conventional fantasy army.

Download the Hobgoblin Army List PDF

The current version is available here:

Download the Hobgoblin Army List for Warhammer Fantasy Battle 3rd Edition (PDF)

The document contains the current draft of the army list, including the unit entries illustrated below. It's a work in progress, so some parts of the army still need further development and refinement.

Preview the Army List

I've included several pages from the PDF below so you can get a better idea of the units and the direction I'm taking with the army.

[Keep the existing page 1 image here]

Hobgoblin cavalry and warriors, including Kheshig, Mangudai, Mourngul warriors, Hobyars and wolf riders.

[Keep the existing page 2 image here]

Almas, snow trolls, Hobhounds, Kharash slaves and the Hobgoblin War Altar.

[Keep the existing page 3 image here]

Hobgoblin artillery, including the Hwacha and Skyrocket.

[Keep the existing page 4 image here]

Hobhounds, one of the unusual beast units available to the army.

What's Next for the Hobgoblins?

There is still plenty I'd like to add to the list. If there's enough interest, I'd like to develop it further with additional character and Hero selections, Allies, Mercenaries and other options to help turn the current draft into a more complete army list.

I'd also welcome feedback on the existing units, their rules and points values, and how well the army works in games of Warhammer Fantasy Battle 3rd Edition.

Would you use a Hobgoblin army in your games? Are there any units, characters or creatures you think are missing? Let me know in the comments. If enough people are interested, I'll look at finishing the list and expanding it further.

This is a fan-made Oldhammer project created for hobby and gaming

I have been working on an army list of Hobgoblins, it's still work in progress but usable. It includes; Stone Temple dogs, Hobhounds (Tibetan Mastiff or Mongolian Mastiff), Kheshig, Mangudai, Mourngul Wolf riders, Hobyars, Steppe warriors, Mourngul Archers, Hobhound Handlers, Hobgoblin Hwacha, Skyrocket, Kharash (Slaves), Almas (Yeti or snow trolls), Suuder Daichin (Mongolian for shadow warriors. Or Sneaky Gits) and Hobgoblin war altar.

You can download the PDF here:

https://drive.google.com/drive/folders/17BkC70WaR8WM9bfFtT4lOcyHKTz7srIR?usp=share_link

If there is enough interest I will finish it and add the Hero selection, Allies and Merc list etc.


Hobgoblin army list for Warhammer Fantasy Battle 3rd Edition, featuring Kheshig elite cavalry, Mangudai horse archers, Mourngul wolf riders, Hobyars, Steppe Warriors and Mourngul Archers, with unit profiles, statistics, equipment and points costs.

Hobgoblin army list for Warhammer Fantasy Battle 3rd Edition, featuring Kheshig elite cavalry, Mangudai horse archers, Mourngul wolf riders, Hobyars, Steppe Warriors and Mourngul Archers, with unit profiles, statistics, equipment and points costs Almas, snow trolls, Hobhounds and war altar

Hobgoblin Hwacha and Skyrocket war machines – 3rd Edition army list

Hobgoblin Hobhounds unit – fan-made Warhammer Fantasy Battle army list


Friday, 9 June 2023

Deathwing Terminators

Painting a Deathwing Terminator Librarian – Dark Angels Space Marines

A Black Armoured Deathwing Librarian

I've been working on a new Space Marine painting project: a squad of Deathwing Terminators from the Dark Angels, inspired by Koltti's miniatures and painting style.

The Deathwing are traditionally associated with their distinctive bone-white Terminator armour, which makes them instantly recognisable on the tabletop. However, I wanted my Deathwing Librarian to stand out from the rest of the squad and look a little different from the standard bone-white colour scheme.

Rather than painting him entirely in the usual Deathwing colours, I decided to paint most of his armour black. I've kept his right shoulder pad and helmet bone white, tying him visually to the rest of the Deathwing while giving him a contrasting appearance.

I like the way the black armour makes the white details stand out. It also gives the Librarian a slightly darker, more imposing look, helping distinguish this important character from the other Terminators in the squad.

Deathwing Terminator Painting WIP

The model is still a work in progress, but the main colour scheme is in place. I'm happy with the contrast between the black armour and the traditional bone-white Deathwing details, although there's still some work to do before he's finished.

My next steps are to add some weathering and battle damage to the armour, giving the miniature a more used and battle-worn appearance. I also need to find some suitable red Dark Angels decals to finish off the chapter markings and add a few extra details.

Once those finishing touches are complete, I'll be able to see how well the black-armoured Librarian fits in alongside the rest of the Deathwing Terminator squad.

What do you think of the black and bone-white colour scheme? I wanted to keep enough of the traditional Deathwing look to make him fit the army, while giving the Librarian his own distinctive identity.

I'll post more pictures as the Deathwing Terminators progr


Dark Angels Deathwing Terminator Librarian miniature painted with black armour and a bone-white helmet and right shoulder pad.

Warhammer 40,000 Deathwing Terminator Librarian painting work in progress, showing the black and bone-white armour scheme.

Dark Angels Terminator Librarian miniature showing the black Space Marine Terminator armour and contrasting white details.

Deathwing Terminator Librarian from a Warhammer 40,000 miniature painting project, featuring a black and bone-white colour scheme.

Close-up of a Dark Angels Deathwing Terminator Librarian miniature before weathering and chapter decals are added.


Work-in-progress Dark Angels Deathwing Terminators miniatures in white armour awaiting weathering and red Dark Angels decals.


Throg's Hobgoblin Despoilers – Warhammer Fantasy Regiment of Renown

Throg's Hobgoblin Despoilers – Warhammer Fantasy Regiment of Renown

Painting Throg's Hobgoblin Despoilers

Here are my painted Throg's Hobgoblin Despoilers, a classic Warhammer Fantasy Battle Regiment of Renown. These miniatures were a fun project, not least because they got me thinking about the background and history of the unit while I was painting them.

Painted Hobgoblin Despoilers miniatures showing Mongol-inspired clothing, wolf-skin cloaks and customised helmets.


Does anyone else find themselves inventing stories for their miniatures as they work on them? I always enjoy coming up with a bit of extra character for a unit, and these Hobgoblins seemed particularly well suited to it.

You can read more about the original Throg's Hobgoblin Despoilers on Solegends, which has information about this classic Citadel Regiment of Renown.

Grunmunter the Beast – A Hobgoblin Champion's Dark Secret

I've always found the champion, Grunmunter the Beast, particularly unusual. Looking at him, I started imagining how he acquired his strange armour and mask.

Grunmunter the Beast, painted in green armour with red face mask with white around the eyes,

My idea is that Grunmunter once killed a sorcerer of Tzeentch and claimed the sorcerer's equipment as his own. Unfortunately for Grunmunter, the armour and mask were far from ordinary trophies. Their dark magic has slowly begun to corrupt him, warping both his body and his mind.

Grunmunter the Beast, painted in green armour with wolf skin cloak and weathering

Perhaps the changes have made him stronger and more dangerous, or perhaps he's gradually losing whatever remains of his sanity. Either way, the nickname The Beast seems increasingly appropriate.

I like the idea that the other Hobgoblins are never quite sure whether Grunmunter is still entirely in control of himself. He's a useful champion to have on your side, provided you can point him in the right direction.

The Story of Throg's Hobgoblin Despoilers

I've imagined Throg and his followers as a band of warriors with a somewhat uncertain past. Perhaps they were originally a scouting force sent out by the Great Khan to explore distant lands, raid settlements and gather intelligence for the Hobgoblin hordes.

Alternatively, they might be outcasts who fled the Khan's territories after falling foul of their masters. Hobgoblin society isn't exactly known for its kindness, and I can imagine plenty of reasons why a band of warriors might decide that life as a mercenary was preferable to returning home.

Whatever their origins, the group eventually became a band of mercenaries, selling their services to anyone willing to pay.

I imagine that they originally rode wolves into battle, as befits a Hobgoblin warband. Over the years, however, their mounts died off one by one. Given the harsh lives these warriors lead, I doubt the wolves went to waste — they were probably eaten.

All that remains of their former companions are the wolf-skin cloaks worn by the warriors. It's a small detail, but I like the idea that these cloaks are the last reminder of the unit's earlier life on the steppe.

Painting the Hobgoblin Despoilers

For the colour scheme, I went with an eastern and Mongol-inspired theme, using colours and details that give the unit a distinctive steppe-warrior appearance.

One of the challenges with older Citadel miniatures is that some of the troopers have very similar, almost monopose designs. I wanted to introduce a little more variety without losing the character of the original models, so I used Green Stuff to customise their helmets and shields.

Close-up of Throg's Hobgoblin Despoilers showing Green Stuff helmet conversions and fur-trimmed headgear.


On some of the helmets, I added fur around the rim. On others, I sculpted a plume of hair or added a spike to make each warrior look a little different. These small changes help break up the uniformity of the original sculpts and give the unit more personality.

I also added shield bosses and studs to some of the shields, taking inspiration from eastern shield designs. The aim wasn't to reproduce historically accurate Mongol equipment, but to create a coherent visual theme that felt different from the other units in my collection.

For the clothing, I painted the shirts in a light grey linen colour. This gives the models a fairly muted base, allowing the other colours and details to stand out. I also introduced some variation into the wolf-skin cloaks so that they didn't all look identical. Slight differences in colour help suggest that the cloaks came from different animals and have been worn for years.

Painted Hobgoblin Despoilers miniatures showing Mongol-inspired clothing, wolf-skin cloaks and customised helmets.

A painted miniature of Throg himself holding a pale skinned severed head

A painted miniature of the leader Throg wearing a dirty wolf skin cloak

Musician of Throg's Hobgoblin Despoilers blowing a ornate brass horn

Musician of Throg's Hobgoblin Despoilers blowing horn left view


Making the Black Dragon Banner

The banner was another opportunity to give the unit its own identity.

Command group for Throg's Hobgoblin Despoilers Regiment of Renown showing eastern-inspired details and converted Citadel miniatures.

I created the design in Photoshop, printed it onto paper and then weathered it after attaching it to the banner pole. I wanted it to look like a well-used standard that had accompanied the Despoilers through numerous battles and campaigns.

The Chinese characters 黒龍 mean Black Dragon. I know this isn't specifically what a historical Mongol warband would have carried, but strict historical accuracy wasn't the objective here. I wanted an eastern-inspired design that would look striking on the tabletop and stand apart from the other banners in my collection.

The Black Dragon motif also fits quite nicely with the unit's imagined background. Whether the banner represents an old allegiance, a mercenary company or simply a symbol adopted by Throg and his followers is something I'll leave open to interpretation.

Black Dragon banner for Throg's Hobgoblin Despoilers, designed digitally, printed on paper and weathered by hand.

Hobgoblins in Warhammer Fantasy Battle

These miniatures are a great example of why I enjoy the older Warhammer Fantasy range. A distinctive sculpt, a few conversions and a little imagination can turn a small group of models into a unit with its own history and character.

I've also been developing a fan-made Hobgoblin Army List for Warhammer Fantasy Battle 3rd Edition, featuring steppe warriors, mounted troops, Hobhounds, monstrous creatures and other units inspired by the Hobgoblins' eastern-themed background.

If you're interested in using Hobgoblins in your own Oldhammer games, have a look at the army list and let me know what you think.

Do you collect the classic Citadel Regiments of Renown? And do you invent backstories for your miniatures while painting them? I'd be interested to hear how other Oldhammer collectors approach their armies.